About Us
A little Q&A!
What kind of indie games do you make?
They're typically short, focused games, but the genre and tone can vary quite a bit — from arcade shooters to cozy platformers to survival games.
For each project, we start by picking a style or a specific kind of game we find interesting, then ask ourselves what we can do to make our version distinct.
Our first game, for example, was inspired by classic asteroid shooters — we added an HP bar and a space station you're protecting, so you're constantly weighing personal risk against letting threats slip through. But other games have taken us in very different directions: a meditative cave exploration platformer with no game over screen, a capybara collect-a-thon, a mage survival game.
The common thread isn't genre — it's that each game has a clear identity and something specific we wanted to explore with it.
How big is your team?
At the moment, we have one full-time developer and many artists and consultants who step in punctually.
What is your next game going to be, and when is it coming out?
You'll find information on the games we have announced so far on the Games page. Follow our socials fhe latest updates!
I'd like to know about something which isn't covered here, how can I reach you?
Use the form on our Contact page, and if the answer to your question is likely to be of interest to others we'll add it to this Q&A!
Will you ever make some bigger games?
Naturally, as we work on our games, many ideas come to mind as to how we could keep expanding upon the base idea, but most of the time, we opt to keep each game within the initial scope.
That isn't to say that those ideas go to waste, however., While we do plan to make the occasional larger game, we are also likely to make sequels to many of our titles. Those are where we'll explore new possibilities, as well as popular fan requests, so let us know what you'd like to see next!
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